xpc_connection_create(3)   Library Functions Manual   xpc_connection_create(3)

NAME
     xpc_connection_create – creation and management of XPC connections

SYNOPSIS
     #include <xpc/xpc.h>

     xpc_connection_t
     xpc_connection_create(const char *name, dispatch_queue_t targetq);

     xpc_connection_t
     xpc_connection_create_mach_service(const char *name,
         dispatch_queue_t targetq, uint64_t flags);

     xpc_connection_t
     xpc_connection_create_from_endpoint(xpc_endpoint_t endpoint);

     void
     xpc_connection_set_target_queue(xpc_connection_t connection,
         dispatch_queue_t targetq);

     void
     xpc_connection_set_event_handler(xpc_connection_t connection,
         xpc_handler_t handler);

     void
     xpc_connection_activate(xpc_connection_t connection);

     void
     xpc_connection_suspend(xpc_connection_t connection);

     void
     xpc_connection_resume(xpc_connection_t connection);

     void
     xpc_connection_send_message(xpc_connection_t connection,
         xpc_object_t message);

     void
     xpc_connection_send_barrier(xpc_connection_t connection,
         dispatch_block_t barrier);

     void
     xpc_connection_send_message_with_reply(xpc_connection_t connection,
         xpc_object_t message, dispatch_queue_t targetq,
         xpc_handler_t handler);

     xpc_object_t
     xpc_connection_send_message_with_reply_sync(xpc_connection_t connection,
         xpc_object_t message);

     void
     xpc_connection_cancel(xpc_connection_t connection);

     const char *
     xpc_connection_get_name(xpc_connection_t connection);

     uid_t
     xpc_connection_get_euid(xpc_connection_t connection);

     gid_t
     xpc_connection_get_guid(xpc_connection_t connection);

     pid_t
     xpc_connection_get_pid(xpc_connection_t connection);

     au_asid_t
     xpc_connection_get_asid(xpc_connection_t connection);

     void
     xpc_connection_set_context(xpc_connection_t connection, void *ctx);

     void *
     xpc_connection_get_context(xpc_connection_t connection);

     void
     xpc_connection_set_finalizer_f(xpc_connection_t connection,
         xpc_finalizer_t finalizer);

     xpc_endpoint_t
     xpc_endpoint_create(xpc_connection_t connection);

DESCRIPTION
     Connections are the fundamental primitives for sending and receiving
     messages.  Connections also inform the caller of certain non-message
     events through errors.

     Messages sent to a connection are sent in FIFO order, and message-send
     operations over a connection are non-blocking. When a message is sent
     over a connection, it is atomically enqueued on a queue which is managed
     by the XPC runtime. As it becomes possible to successfully deliver
     messages to the remote end of the connection, messages will be dequeued
     from the queue and delivered.

     Connections may either be used to communicate with XPC services residing
     within an application bundle or with a MachService advertised by a
     launchd job in its launchd.plist(5).  XPC connections maintain a one-to-
     one relationship between the local and remote ends of the connection.
     Therefore, for every connection created to a service, the remote end will
     see a distinct peer connection object. This model is semantically similar
     to the accept(3) model, whereby the server listens on a single file
     descriptor, and that listening descriptor emits new file descriptors for
     each connection that occurs.

EVENT HANDLERS
     Each connection must have an event handler associated with it. The event
     handler block takes one argument of type xpc_object_t.  The event handler
     block will deliver different types of objects depending on the nature of
     the event.

     The type of object can be queried using xpc_get_type(3).  If the event
     handler block delivers an object of type XPC_TYPE_DICTIONARY, the event
     is a message that needs processing. If the event handler delivers an
     object of type XPC_TYPE_ERROR, an error has occurred on the connection
     that must be handled.

     Regardless of the type of object passed to the event handler, the caller
     will NOT implicitly gain a reference to the object. Therefore, if the
     caller wishes to work with the object after the event handler has
     returned, it should call xpc_retain(3) to keep a reference on the object
     for itself from within the event handler. It is unsafe to retain the
     object after the event handler has returned.

     The event handler of a connection may be changed while the connection is
     processing events using the xpc_connection_set_event_handler() API. Calls
     to this API will not interrupt currently-executing invocations of the
     connection's event handler.  Once the currently-executing event handler
     returns, the new event handler will take effect. If called from within
     the event handler itself, the next invocation of the event handler will
     honor the new one set.

TARGET QUEUES
     Each connection has an associated target queue. All connection-related
     activity will happen on an internal queue which is synchronized with the
     target queue.  Event handler invocations are included in connection-
     related activity. The target queue may be changed while the connection is
     processing events using the xpc_connection_set_target_queue() API.
     Setting of the target queue on a connection is asynchronous, and the
     caller should not assume that when this API returns, the new target queue
     is in effect.  The actual change will take place at a later time.

     By default, all connections target the DISPATCH_TARGET_QUEUE_DEFAULT(3)
     queue. This queue will be used if NULL is given as the targetq argument
     to xpc_connection_set_target_queue(), xpc_connection_create() or
     xpc_connection_create_mach_service().  Note that connections received
     either through the xpc_main(3) event handler or the handler given to a
     connection created with the XPC_CONNECTION_MACH_SERVICE_LISTENER flag do
     not inherit the target queue of that connection. It must always be set
     explicitly.

     Important: The result of calling dispatch_get_current_queue(3) from
     within a connection's event handler is undefined and should not be
     considered reliable for attempting to avoid deadlocks.

LAUNCH-ON-DEMAND
     When the caller obtains a connection to a named service, the fact that it
     has a connection does not imply anything about whether the remote end is
     alive and running. Connections are virtual, and if the remote end is not
     yet running, the act of sending a message will cause it to launch on-
     demand.

     If the caller has a connection to a named service, then the remote
     process closing the connection or crashing will deliver the
     XPC_ERROR_CONNECTION_INTERRUPTED error to the event handler. This error
     is recoverable, and after receiving it, the connection is still usable.
     If the caller had previously sent state over the connection, this error
     indicates that that state should be updated, if needed, and resent.

     NOTE: Services work best when they are as stateless as possible. Even if
     you write perfectly bug-free code, the libraries and frameworks your
     service links against may have bugs that could crash the service. So a
     service must be able to recover from such abnormal exits.

     One strategy for implementing a robust and recoverable service is to have
     each client of the service maintain state for the service. If the service
     crashes, then each client will detect that condition and resend the
     needed state to the service so that it can resume any interrupted
     operations.

PEERING
     The local and remote ends of a connection have a one-to-one association.
     So when a new connection to a service is created and has a message sent
     over it, the service will receive a new connection in the event handler
     it specified to xpc_main(3).  If the service is a MachService advertised
     by launchd(8), then the listener connection for the named service will
     receive the new connection in its event handler.

     Even if the same process creates multiple connections to the same
     service, each connection will be distinct. The peer connection received
     by the service will deliver XPC_ERROR_CONNECTION_INVALID to its event
     handler when the connection has been closed. These peer connections
     cannot be re-created by the XPC runtime, and therefore they will never
     deliver the XPC_ERROR_CONNECTION_INTERRUPTED error to their event
     handlers.

ACTIVATE, SUSPEND AND RESUME
     All connections are created in an inactive state. Therefore, they will
     not begin processing messages or events until an initial call to
     xpc_connection_activate() is made.  Before activating the connection, the
     caller must set an event handler using
     xpc_connection_set_event_handler().  Note that the activation does not
     need to immediately follow setting the event handler. The caller is free
     to delay the activation as long as it chooses.

     A connection may be suspended to halt the processing of incoming events
     and outgoing messages. This behavior is useful to rate-limit or throttle
     over-active clients who are sending too many messages or to allow certain
     synchronization behaviors with the internal state engine.

     Each connection maintains a suspend count, so xpc_connection_suspend()
     may be called multiple times on the same connection. The connection will
     resume processing events when an equal number of calls to
     xpc_connection_resume() have been performed on the connection, resetting
     the suspend count to zero.

     Important: All calls to xpc_connection_suspend() must be balanced by a
     call to xpc_connection_resume() before the final reference on a
     connection is released. It is not valid to release the last reference on
     a suspended or inactive connection.

     Important: It is invalid to underflow the suspend count by calling
     xpc_connection_resume() more times than xpc_connection_suspend() has been
     called.

     Backward compatibility: For backward compatibility reasons, calling
     xpc_connection_resume() on an inactive connection that is not otherwise
     suspended behaves like a call to xpc_connection_activate().  This
     behavior is referred to as the initial resume of the connection in older
     XPC documentation.

CONTEXT
     Connections may have associated context that can be set and retrieved
     using the xpc_connection_set_context() and xpc_connection_get_context()
     APIs, respectively. When setting context on a connection, an optional
     finalizer may be specified using xpc_connection_set_finalizer_f().  The
     function given as the finalizer argument will be invoked just before the
     connection's memory is being deallocated. For simple context structures
     allocated through malloc(3), this provides a convenient shortcut. For
     example:

           struct my_context_s *ctx = malloc(sizeof(*ctx));
           xpc_connection_set_context(connection, ctx);
           xpc_connection_set_finalizer_f(connection, free);

     Important: The connection object itself should not be referenced or
     modified in any way within the context of the finalizer.

MESSAGE SENDING
     Messages are sent to the remote end of a connection with the
     xpc_connection_send_message() API. This API will enqueue the message in a
     FIFO queue which will be drained asynchronously by the XPC runtime. The
     caller should not assume that, when this API returns, the message has
     been delivered to the remote end. If the caller needs to know when the
     message has been processed by the runtime, it should call the
     xpc_connection_send_barrier() API directly after calling
     xpc_connection_send_message().  The supplied barrier block will be
     invoked by the connection when the runtime has finished processing the
     message.

   Execution Ordering
     Send barriers are NOT immediately enqueued on the connection's target
     queue and therefore has no guaranteed execution order with respect to
     other blocks scheduled on that queue. The following code illustrates this
     anti-pattern:

           xpc_connection_set_target_queue(connection, queue);

           static bool aboolean = false;
           xpc_connection_send_barrier(connection, ^{
                   aboolean = true;
           });

           dispatch_async(queue, ^{
                   // Assertion will fail.
                   assert(aboolean == true);
           });

     To achieve the desired effect of deferring the second block's execution
     until after the barrier has completed, the caller can use a dispatch
     group (dispatch_group_create(3)) as follows:

           xpc_connection_set_target_queue(connection, queue);

           static bool aboolean = false;

           dispatch_group_t group = dispatch_group_create();

           dispatch_group_enter(group)
           xpc_connection_send_barrier(connection, ^{
                   aboolean = true;
                   dispatch_group_leave(group);
           });

           dispatch_group_notify(group, queue, ^{
                   assert(aboolean == true);
           });

     Alternatively, the caller can also dispatch_async(3) the second block
     from within the barrier block.

     Important: The caller should not assume that the remote end of the
     connection has received the message when a barrier is invoked. Even
     though the message has been delivered to the remote end, the remote end
     may not have yet been scheduled for execution or may have suspended its
     end of the connection. The only way for the sender to know whether the
     remote end has received the message is to specify in its message protocol
     that the remote end must send a message back to the sender acknowledging
     receipt of the message.

REPLY MESSAGES
     By default, all messages sent to a connection will result in an
     invocation of the remote end's connection's event handler with that
     message as the argument.  If the caller wishes to tie the invocation of a
     particular block to a reply to a particular message, however, it may use
     the xpc_connection_send_message_with_reply() API. Like
     xpc_connection_send_message(), this API will return immediately and, when
     the remote end sends a reply back, the supplied handler block will be
     submitted to the supplied targetq instead of causing the connection's
     event handler to be invoked. The reply handler block may deliver an error
     to the caller, which indicates that the remote end will never send a
     reply.

     The remote end must create the reply message by calling
     xpc_dictionary_create_reply(3) and sending it to its peer connection as
     it normally would. The caller must, in turn, specify in the message
     itself whether it expects a reply to be delivered.

     CLIENT SIDE

           xpc_connection_send_message_with_reply(connection, message, replyq, ^(xpc_object_t reply) {
                   if (xpc_get_type(reply) == XPC_TYPE_DICTIONARY) {
                           // Process reply message that is specific to the message sent.
                   } else {
                           // There was an error, indicating that the caller will never receive
                           // a reply to this message. Tear down any associated data structures.
                   }
           });

     SERVICE SIDE

           void
           handle_message(xpc_object_t message)
           {
                   if (xpc_dictionary_get_bool(message, "ExpectsReply")) {
                           // Sender has set the protocol-defined "ExpectsReply" key, and therefore
                           // it expects the reply to be delivered specially.
                           xpc_object_t reply = xpc_dictionary_create_reply(message);
                           // Populate 'reply' as a normal dictionary.

                           // This is the connection from which the message originated.
                           xpc_connection_t remote = xpc_dictionary_get_remote_connection(message);
                           xpc_connection_send_message(remote, reply);
                           xpc_release(reply);
                   } else {
                           // The sender does not expect any kind of special reply.
                   }
           }

     Important: The invocations of reply handlers are independent of the
     connection's normal incoming message stream. Therefore, reply messages
     are delivered to the recipient independently of the connection's normal
     FIFO semantics.

SYNCHRONOUS OPERATION
     If the caller needs to block execution until a reply to a message is
     received, it should use the xpc_connection_send_message_with_reply_sync()
     API. This result of this API will be the reply sent by the server. Like
     the handler given to xpc_connection_send_message_with_reply(), this API
     may return errors indicating that the remote end of the connection will
     never deliver a reply.

     Important: This API is primarily intended for allowing existing
     synchronous API to be re- implemented in terms of XPC. But in cases where
     the you are designing a new API that calls  out to a service to retrieve
     a value, we strongly encourage you to have the API return the value
     asynchronously using a queue/block pair rather than blocking the caller
     until the service returns the requested value:

           void
           retrieve_uint64(dispatch_queue_t q, void (^handler)(uint64_t value))
           {
                   xpc_object_t message = xpc_dictionary_create(NULL, NULL, 0);
                   xpc_dictionary_set_string(message, "RetrieveValue", "uint64");

                   // 'connection' is a previously-created singleton.
                   xpc_connection_send_message_with_reply(connection, message, q, ^(xpc_object_t reply) {
                           if (xpc_get_type(reply) == XPC_TYPE_DICTIONARY) {
                                   uint64_t replyvalue = xpc_dictionary_get_uint64(reply, "Value");
                                   // 'reply' is captured by this block and copied to the heap. It will
                                   // be released when this block is disposed of.
                                   handler(replyvalue);
                           } else {
                                   // Invoke 'reply' with a value indicating that there was an error.
                           }
                           xpc_release(message);
                   });
           }

     However, such a scheme may introduce unwanted complexity in the API. The
     trade- off for making the example implementation above synchronous
     involves factors such as where the data for the response comes from and
     how likely it is that the API will be called on the main thread.

     If the response will be constructed with data that exists in-memory in
     the server, it is usually safe to make the API synchronous. But if
     constructing the response requires I/O, and it is likely to be called
     from the main thread (or a thread which synchronizes with the main
     thread), we highly encourage that you take the asynchronous route to
     avoid the risk of blocking the UI.

CREDENTIALS
     Identifying information about the sending processs can be obtained from a
     connection. Available credential information includes the sending process
     identifer (PID), effective user identifier (EUID), effective group
     identifier (EGID) and audit session identifier (ASID).  These values can
     be obtained with the functions xpc_connection_get_pid(),
     xpc_connection_get_euid(), xpc_connection_get_egid() and
     xpc_connection_get_asid() respectively.

     Credentials for a connection may not be immediately available. For
     example, when creating a new connection with xpc_connection_create(), XPC
     will not know the credentials of the remote end of the connection until
     it has actually exchanged messages with it. Until this credential
     information is filled in, these methods will return sensible values to
     indicate absence of crucial information.  xpc_connection_get_pid() will
     return 0, xpc_connection_get_euid() and xpc_connection_get_egid() will
     return -1 and xpc_connection_get_asid() will return AU_ASSIGN_ASID (see
     setaudit_addr(2)).

     For peer connections received through a listener's event handler or
     through the handler given to xpc_main(3), credentials will be immediately
     available.

     Connection credentials have similar semantics to file descriptor
     credentials.  That is, the credentials that the connection was created
     with are "baked in" to it and do not change as a result of calls to
     setuid(3) and friends. Use of these APIs is heavily discouraged in IPC
     protocols due to the inherently racy nature of credential checking.

     Important: PIDs on OS X roll over when they reach a relatively small
     value, and a given PID cannot be assumed to be unique for a given boot
     session. For services bundled with an application, this is not a
     practical concern because the application is the only process capable of
     looking up its services. But MachServices advertised through launchd have
     a much higher visibility, so extra care should be taken when checking
     credentials to mitigate fork(2) bomb-style attacks.

CANCELLATION
     A connection may be canceled when it is no longer needed. Once canceled,
     a connection will receive the XPC_ERROR_CONNECTION_INVALID error in its
     event handler, and no further events will be delivered.  Cancellation
     does not affect the reference count of the connection, so if you hold
     references to the connection, they must still be released in order for
     all of the connection's associated resources to be freed.

     Note that, if a connection receives XPC_ERROR_CONNECTION_INVALID in its
     event handler due to other circumstances, it is already in a canceled
     state, and therefore a call to xpc_connection_cancel() is unnecessary
     (but harmless) in this case.

     Canceling a connection on one side has effects on the other side of a
     connection. For example, if you cancel a connection received through a
     listener connection's event handler, the remote peer connection will
     receive XPC_ERROR_CONNECTION_INTERRUPTED in its event handler. Even
     though the connection was canceled, the remote end is still able to send
     messages to the connection.

     If, on the other hand, the creator of a named connection cancels the
     connection, the peer connection given to the remote end through a
     listener connection will receive XPC_ERROR_CONNECTION_INVALID in its
     event handler.

     Important: As discussed previously, some connections (such as named
     connections created through xpc_connection_create()) will not receive
     XPC_ERROR_CONNECTION_INVALID in the normal course of their operation. But
     if another part of your code can end up calling xpc_connection_cancel(),
     then the connection's event handler must handle this error.

BUNDLED SERVICES
     Applications may include XPC service bundles in their own bundle. When
     the application is run, the XPC runtime automatically recognizes each
     bundled service and makes it accessible to the application through the
     xpc_connection_create() API. To connect to a bundled service, the caller
     must pass the CFBundleIdentifier specified in the service's Info.plist as
     the name argument. The service itself will call xpc_main(3) to initialize
     its runtime, and the provided event handler function will be invoked with
     any incoming connections.

     Services bundled with an application are only accessible to that
     application. An external process cannot connect to those services.

MACH SERVICES
     If a caller wishes to connect to a MachService advertised in a
     launchd.plist(5), it should pass the MachService name to which it wishes
     to connect with xpc_connection_create_mach_service().  If the destination
     service is advertised in the root Mach bootstrap (i.e. the
     launchd.plist(5) lives in /Library/LaunchDaemons), the caller may ensure
     that the service that it connects to is privileged and not being spoofed
     through a man-in-the-middle attack by OR'ing the
     XPC_CONNECTION_MACH_SERVICE_PRIVILEGED flag into the flags argument. This
     flag will cause XPC_ERROR_CONNECTION_INVALID to be given to the event
     handler if the service name was not found in the root Mach bootstrap. If
     the launchd.plist(5) lives in /Library/LaunchAgents or
     ~/Library/LaunchAgents, then this flag should not be passed.

     The launchd job using XPC is required to create a listener connection
     manually by calling xpc_connection_create_mach_service() with the
     XPC_CONNECTION_MACH_SERVICE_LISTENER flag OR'ed into the flags argument.
     The XPC_CONNECTION_MACH_SERVICE_PRIVILEGED flag has no effect on these
     connections. If the service name for the connection is not present in
     your launchd.plist's MachServices dictionary, your listener connection's
     event handler will receive the XPC_ERROR_CONNECTION_INVALID error, as XPC
     disallows ad-hoc service name registrations.  However, assuming your
     configuration is correct, the listener connection will only ever deliver
     new peer connections to its event handler. The connections received by
     the event handler must have an event hander set on them and resumed along
     with an optional target queue, just like the peer connections delivered
     to the handler given to xpc_main(3).  Note connections received through
     listener connection's event handler do not inherit the target queue of
     the listener.

           int
           main(void)
           {
                   xpc_connection_t listener = xpc_connection_create_mach_service("com.apple.myservice", NULL, XPC_CONNECTION_MACH_SERVICE_LISTENER);
                   xpc_connection_set_event_handler(listener, ^(xpc_object_t peer) {
                           // It is safe to cast 'peer' to xpc_connection_t assuming
                           // we have a correct configuration in our launchd.plist.
                           xpc_connection_set_event_handler(peer, ^(xpc_object_t event) {
                                   // Handle event, whether it is a message or an error.
                           });
                           xpc_connection_activate(peer);
                   });
                   xpc_connection_activate(listener);

                   dispatch_main();
                   exit(EXIT_FAILURE);
           }

     Important: New service names may NOT be dynamically registered using
     xpc_connection_create_mach_service().  Only launchd jobs may listen on
     certain service names, and any service name that the job wishes to listen
     on must be declared in its launchd.plist(5).  XPC may make allowances for
     dynamic name registration in debug scenarios, but these allowances
     absolutely will NOT be made in the production scenario.

UNLOADING
     An XPC connection to a MachService advertised by a launchd(8) job will
     receive the XPC_ERROR_CONNECTION_INTERRUPTED error followed by the
     XPC_ERROR_CONNECTION_INVALID error if the job is unloaded. There will be
     no indication of when the job has been loaded again. Using job loading
     and unloading as a normal part of your job's operation is highly
     discouraged.

ANONYMOUS CONNECTIONS
     If a caller wishes to create a listener connection that is not bound to a
     particular service name, it may create an anonymous listener connection
     by calling xpc_connection_create() and passing NULL as the name.  This
     connection may be given to xpc_endpoint_create(3), and the result may be
     embedded in a message. The recipient of that message will then be able to
     create a connection from that endpoint using
     xpc_connection_create_from_endpoint().

     The resulting connection will behave like a connection to a named service
     created using xpc_connection_create().  The fundamental difference is
     that an anonymous connection is not backed a name that can be looked up.
     Therefore, if an connection created from an endpoint is closed, there is
     no guarantee that it can be re-established. So anonymous connections'
     event handlers must always handle both the
     XPC_ERROR_CONNECTION_INTERRUPTED and XPC_ERROR_CONNECTION_INVALID errors.

     The endpoint type may be thought of as a boxed connection, in the same
     way that the uint64 type is a boxed uint64_t.  Like other types, the
     collection APIs provide primitive setters and getters for connections, so
     instead of first boxing a connection in an endpoint, the
     xpc_dictionary_set_connection(3), xpc_dictionary_create_connection(3),
     xpc_array_set_connection(3), and xpc_array_create_connection(3) APIs may
     be used.

SEE ALSO
     xpc(3), xpc_main(3), xpc_object(3), xpc_dictionary_create(3),
     xpc_objects(3), setaudit_addr(2), dispatch_group_create(3)

Darwin                           20 June, 2012                          Darwin