STRIP(1)                    General Commands Manual                   STRIP(1)

NAME
       strip - remove symbols

SYNOPSIS
       strip [ option ] name ...

DESCRIPTION
       strip removes or modifies the symbol table attached to the output of
       the assembler and link editor.  This is useful to save space after a
       program has been debugged and to limit dynamically bound symbols.

       strip no longer removes relocation entries under any condition.
       Instead, it updates the external relocation entries (and indirect
       symbol table entries) to reflect the resulting symbol table.  strip
       prints an error message for those symbols not in the resulting symbol
       table that are needed by an external relocation entry or an indirect
       symbol table.  The link editor ld(1) is the only program that can strip
       relocation entries and know if it is safe to do so.

       When strip is used with no options on an executable file, it checks
       that file to see if it uses the dynamic link editor.  If it does, the
       effect of the strip command is the same as using the -u and -r options.
       If the file does not use the dynamic link editor (e.g. -preload or
       -static), the effect of strip without any options is to completely
       remove the symbol table.  The options -S, -x, and -X have the same
       effect as the ld(1) options.  The options to strip(1) can be combined
       to trim the symbol table to just what is desired.

       You should trim the symbol table of files used with dynamic linking so
       that only those symbols intended to be external interfaces are saved.
       Files used with dynamic linking include executables, objects that are
       loaded (usually bundles), and dynamic shared libraries.  Only global
       symbols are used by the dynamic linking process. You should strip all
       non-global symbols.

       When an executable is built with all its dependent dynamic shared
       libraries, it is typically stripped with:
              % strip -u -r executable
       which saves all undefined symbols (usually defined in the dynamic
       shared libraries) and all global symbols defined in the executable
       referenced by the dynamic libraries (as marked by the static link
       editor when the executable was built).  This is the maximum level of
       striping for an executable that will still allow the program to run
       correctly with its libraries.

       If the executable loads objects, however, the global symbols that the
       objects reference from the executable also must not be stripped.  In
       this case, when linking the executable you should use the
       `-exported_symbols_list` option of the link editor ld(1) to limit which
       symbols can be referenced by the objects.  Then you only need to strip
       local and debug symbols, like that:
              % strip -x -S executable

       For objects that will be loaded into an executable, you should trim the
       symbol table to limit the global symbols the executable will see.  This
       would be done with:
              % strip -s interface_symbols -u object
       which would leave only the undefined symbols and symbols listed in the
       file interface_symbols in the object file.  In this case, strip(1) has
       updated the relocation entries and indirect symbol table to reflect the
       new symbol table.

       For dynamic shared libraries, the maximum level of stripping is usually
       -x (to remove all non-global symbols).

STRIPPING FILES FOR USE WITH RUNTIME LOADED CODE
       Trimming the symbol table for programs that load code at runtime allows
       you to control the interface that the executable wants to provide to
       the objects that it will load; it will not have to publish symbols that
       are not part of its interface.  For example, an executable that wishes
       to allow only a subset of its global symbols but all of the statically
       linked shared library's globals to be used would be stripped with:
              % strip -s interface_symbols -A executable
       where the file interface_symbols would contain only those symbols from
       the executable that it wishes the code loaded at runtime to have access
       to.  Another example is an object that is made up of a number of other
       objects that will be loaded into an executable would built and then
       stripped with:
              % ld -o relocatable.o -r a.o b.o c.o
              % strip -s interface_symbols -u relocatable.o
       which would leave only the undefined symbols and symbols listed in the
       file interface_symbols in the object file.  In this case strip(1) has
       updated the relocation entries to reflect the new symbol table.

OPTIONS
       The first set of options indicate symbols that are to be saved in the
       resulting output file.

       -u     Save all undefined symbols.  This is intended for use with
              relocatable objects to save symbols referred to by external
              relocation entries.  Note that common symbols are also referred
              to by external relocation entries and this flag does not save
              those symbols.

       -r     Save all symbols referenced dynamically.

       -s filename
              Save the symbol table entries for the global symbols listed in
              filename.  The symbol names listed in filename must be one per
              line. Leading and trailing white space are not part of the
              symbol name.  Lines starting with # are ignored, as are lines
              with only white space.

       -R filename
              Remove the symbol table entries for the global symbols listed in
              filename.  This file has the same format as the -s filename
              option above.  This option is usually used in combination with
              other options that save some symbols, -S, -x, etc.

       -i     Ignore symbols listed in the -s filename or -R filename options
              that are not in the files to be stripped (this is normally an
              error).

       -d filename
              Save the debugging symbol table entries for each source file
              name listed in filename.  The source file names listed in
              filename must be one per line with no other white space in the
              file except the newlines on the end of each line.  And they must
              be just the base name of the source file without any leading
              directories. This option works only with the stab(5) debugging
              format, it has no affect when using the DWARF debugging format.

       -A     Save all global absolute symbols except those with a value of
              zero, and save Objective C class symbols.  This is intended for
              use of programs that load code at runtime and want the loaded
              code to use symbols from the shared libraries (this is only used
              with NEXTSTEP 3.3 and earlier releases).

       -n     Save all N_SECT global symbols.  This is intended for use with
              executable programs in combination with -A to remove the symbols
              needed for correct static link editing which are not needed for
              use with runtime loading interfaces where using the -s filename
              would be too much trouble (this is only used with NEXTSTEP 3.3
              and earlier releases).

       These options specify symbols to be removed from the resulting output
       file.

       -S     Remove the debugging symbol table entries (those created by the
              -g option to cc(1) and other compilers).

       -X     Remove the local symbols whose names begin with `L'.

       -T     The intent of this flag is to remove Swift symbols from the
              Mach-O symbol table, It removes the symbols whose names begin
              with `_$S' or `_$s' only when it finds an __objc_imageinfo
              section with and it has a non-zero swift version.  The future
              the implementation of this flag may change to match the intent.
              When used together with -R,/ -s files the Swift symbols will
              also be removed from global symbol lists used by dyld.

       -N     In binaries that use the dynamic linker remove all nlist symbols
              and the string table.  Setting the environment variable
              STRIP_NLISTS has the same effect.

       -x     Remove all local symbols (saving only global symbols).

       -c     Remove the section contents of a dynamic library creating a stub
              library output file.

       And the last options:

       -      Treat all remaining arguments as file names and not options.

       -D     When stripping a static library, set the archive's SYMDEF file's
              user id, group id, date, and file mode to reasonable defaults.
              See the libtool(1) documentation for -D for more information.

       -o output
              Write the result into the file output.

       -v     Print the arguments passed to other tools run by strip(1) when
              processing object files.

       -no_uuid
              Remove any LC_UUID load commands.

       -no_split_info
              Remove the LC_SEGMENT_SPLIT_INFO load command and its payload.

       -no_atom_info
              Remove the LC_ATOM_INFO load command and its payload.

       -no_code_signature_warning
              Don't warn when the code signature would be invalid in the
              output.

       -arch arch_type
              Specifies the architecture, arch_type, of the file for strip(1)
              to operate on when the file is a universal file.  (See arch(3)
              for the currently know arch_types.)  The arch_type can be "all"
              to operate on all architectures in the file, which is the
              default.

SEE ALSO
       ld(1), libtool(1), cc(1)

EXAMPLES
       When creating a stub library the -c and -x are typically used:

              strip -x -c libfoo -o libfoo.stripped

LIMITATIONS
       Not every layout of a Mach-O file can be stripped by this program.  But
       all layouts produced by the Apple compiler system can be stripped.

Apple Inc.                       June 23, 2023                        STRIP(1)